But the story is good so far, and I'm looking forward to seeing how it all comes together. 4K even with DLSS isn't happening. Specifically, we've tested Cyberpunk 2077 on 40 different GPUs from the past five generations of hardware. So the most interesting setting for me isn’t here yet, sigh: Why is the GTX 1070 struggling so much compared to the 1660 Super? The preview version of the game initially let us try to enable ray tracing on AMD's cards, but enabling RT reflections caused an immediate crash. Compared to The Witcher 3, the story and writing don't feel as strong, and the bones of The Witcher 3's engine are readily apparent. GeForce RTX 3070 I'll give them some time to smooth it out. Maybe Johnny won't be such a jerk. The green results are for either 720p with the medium preset (high textures and crowd density), or 1080p with the minimum settings (for the GTX 780). Getting over 70 FPS at 1440p Ultra with Full Ray Tracing and DLSS set to Auto. The crowds also contribute to a drop in performance, but add quite a bit of ambience (even if most of the people roaming around do nothing). We're playing the game with our standard GPU testbed as usual (specs to the right), which is very much over-spec in terms of what Cyberpunk 2077 requires. Oh, and it's i7 10870H (MSI GP66). It was also hella blurry and not recommended. This is an average score out of 10 left by our most trusted members. Radeon RX 6900 XT Es gab keine Quest, die nicht … We weren't really expecting massive improvements in just an extra week or two of testing, and honestly, the janky aspects of Night City are far more of a concern right now than performance. Midrange hardware from several years back may struggle at times, but a modern $230 GPU like the GTX 1660 Super or $270 RX 5600 XT should be more than sufficient. You could def run this game at Ultra settings. Cyberpunk 2077's 1.2 patch, released earlier this week, weighs in at 33GB and includes nearly 500 fixes for the PC version of the game.That's a hefty patch, and … Depending on your hardware and expectations, it either runs surprisingly well, or it runs like a turtle climbing up a steep hill. At 1080p with Nvidia's DLSS Quality mode enabled, the GeForce RTX 3080 cruises along at 80 fps. DLSS Quality mode is good for around 40-60 percent more performance, and DLSS Balanced mode nearly doubled our performance at 1440p using the RT Ultra preset. 55 fps isn't terrible, especially if you have a G-Sync capable display, but if you're thinking the fastest current GPU on the planet should run every game at 4K and maxed out settings, that's not going to happen. Old cards like the GTX 780 or lower GTX 10-series GPUs? Radeon RX 6800 There are certainly more demanding areas of the game, and less demanding areas as well. Depth of Field: On/Off The game looks great! Up For Debate - How polished do you think the final release of Cyberpunk 2077 will be? The 2560x1080 has 33 percent more pixels than 1920x1080, while 3440x1440 has 34 percent more pixels than 2560x1440. But what sort of PC hardware will you need to run the game — what are the Cyberpunk 2077 system requirements? Test system specs. Not so much. 5900x and EVGA FTW3 3080 Ultra in my rig. Cyberpunk 2077 PC unlock times revealed, here's when you can play in your region. Up For Debate - What is it about Cyberpunk 2077 that gets you excited? I tends to make the city look a bit more like a ghost town, though, and seems to be at least somewhat linked with your CPU's power. RX 590, GTX 1650 Super, and RX 5500 XT 8GB also barely clear 30 fps. One of the most anticipated games of the year, CP2077 is sure to make some PC hardware sweat. Film Grain: On/Off (your choice) Maybe things will pick up down the line, maybe I'll come to appreciate V as a character more. We'll get to the image quality comparisons below to show how the game looks, but one thing to keep in mind is that Night City is very impressive to look at and run or drive around in. Especially when they have 10 series cards on their recommended specs list like the GTX 1060 you'd assume optimization for "older" tech would be better. 12 Games Of Christmas 2020 Grand Final - Horizon Zero Dawn vs Ghost of Tsushima vs Cyberpunk, Cyberpunk 2077 has sold over 13 million copies, even after refund requests. (It makes about a 3 percent difference.). Is Cyberpunk 2077 actually good? We did that with the GTX 1660 Super, at 720p, with FidelityFX set to a static 50 percent rendering resolution. Which, to be fair, Nvidia and CD Projekt Red never suggested it could. Color Precision: High You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. Cyberpunk 2077 is not a light game, this was already understood before its arrival, by observing the system requirements. Superficially, it looks and feels reasonable. Or maybe they're triplets or quadruplets that all wore the same outfit that day? Anyway, it's not bad as such, but most of the people aren't unique individuals with a schedule that they follow. But even in third-person perspective sitting on a motorcycle, V is missing from reflections. We'll look very briefly at CPU scaling, but as long as the CPU … Cyberpunk 2077 studio head responds to mandatory crunch period allegations, Cyberpunk 2077 will be shorter because not many players actually finished The Witcher 3, Cyberpunk 2077 4K and RTX system requirements to be revealed closer to launch, Cyberpunk 2077 Night City Wire Episode 3 recap shows us the world and gangs inside it. Up For Debate - What are the buggiest game releases you can remember? Assassins Creed: Valhalla - Wrath of the Druids, PC System Analysis For Cyberpunk 2077 Requirements. (For what it's worth, Maxwell GPUs seem to perform relatively similar to their Pascal counterparts.). Intel Core i9-10900K ... We test at 1080p, 1440p, and 4K using the medium, ultra, and RT ultra presets. Runs great in 1440 on my 2070 though. At the same time, the game can quickly venture into the realm of too much stuff going on. To test Cyberpunk 2077, we used the aforementioned hack to speed up our Ryzen 7 3700X and Ryzen 9 3900X. That’s the latest release data, the third and hopefully last time the official launch has been pushed back. Cyberpunk 2077 system requirements to be revealed at tomorrow's Night City Wire. Up For Debate - Who does it best? In this test we pushed Cyberpunk 2077 to the maximum, to understand how the RTX 3070 and RTX 3080 behave with a title that puts even the most powerful hardware in a tight spot. That's a first, but it shows how the latest games tend to benefit from newer architectures. I don't know how many of these issues have been fixed in the release version, but teleporting entities and repetitive clones are very much still a thing. Based on what we saw during testing, older generation 4-core CPUs are going to have a difficult time hitting 60 fps at higher quality settings, pretty much regardless of how fast your GPU is. If you're hoping to improve framerates without resorting to the low or medium presets, your best bet is to start with dropping the Screen Space Reflections Quality to medium or even off. Radeon RX 6800 XT Up For Debate - Does hype make or break a game? That's a bit tough to determine, but AMD's older GCN architecture chips tend to fare much better overall. Downloading the game now but a little scared to see how my GTX 1080 performs. We tried to get the game to run on a Tiger Lake laptop with a Core i7-1165G7 and Xe Graphics. "But when the Tygers come around, you ain't nowhere to be found!" DLSS Performance mode is mostly for 4K (or higher) resolutions and can more than double your fps compared to native. ), Basically, we're just taking a stroll through the city. Or CD Projekt Red? (There's a nudity filter, but no profanity filter, and violence is everywhere. Balanced mode is 125 percent faster than Native, Performance mode is 175 percent faster, and Ultra Performance mode is 290 percent faster. Lens Flare: On We've tested the game on a G-Sync monitor using these settings, and it feels very smooth for the most part — as smooth as Cyberpunk 2077 ever feels right now. Fast travel does cause a loading screen, of course, but that's because you effectively teleport to a new location, and there's no opportunity to dynamically load elements as you travel. Cyberpunk 2077 might be getting VR support after all, Cyberpunk 2077 delay sees DLC and multiplayer pushed back as well, Cyberpunk 2077 delayed again, pushed back 2 months to November, Cyberpunk 2077 has been delayed on Stadia, coming to the service end of the year, Cyberpunk 2077 new details surface as a fan translates dev interviews from German podcast, E3 2020 complete Summer replacement schedule, all online video game event times and dates, Nvidia and AMD could be launching their next-gen GPUs this September according to rumors, CD Projekt becomes most valuable video game company in Europe, overtakes Ubisoft, Cyberpunk 2077 has been rated by the ESRB - Offers In-game purchases, CD Projekt Red announces new Cyberpunk 2077 announcement with a Twitter announcement, Cyberpunk 2077 has been rated in Brazil - Could be CD Projekt Red's most explicit game yet. Walk a few meters away from the car, however, and it's not nearly as noticeable. Cyberpunk 2077 cel shader mod turns it into a pretty convincing Borderlands game, CD Projekt apologizes for Cyberpunk 2077 console launch, more updates and free DLC coming soon, Cyberpunk 2077 under investigation by Polish Consumer Protection Office, Cyberpunk 2077 multiplayer details have been leaked by dataminers, Cyberpunk 2077 recent rumors of development issues are simply not true, says CD Projekt Red, Cyberpunk 2077 PC player base has dropped by 79%, 3x more than The Witcher 3 in same period, Cyberpunk 2077 gets an unofficial third person camera mod. Kicking things up to ultra quality drops performance by around 35 percent on the slower GPUs at 1080p, and just about all of the GPUs we've tested lose 20 percent or more at 1440p ultra. Level of Detail: High There are other parts of the game where DLSS can look better, and worse, but in general we don't have too many complaints about the Quality mode, and even Balanced (at 1440p and above) is pretty good. If you're a fan of ultrawide monitors, you'll be glad to know that Cyberpunk 2077 supports 21:9 resolutions without any special effort. And has that changed recently? Where does Cyberpunk 2077 rank in the list of the most demanding games? Seasonic Focus 850 Platinum Game Debate's gaming predictions for 2021, Cyberpunk 2077 first free DLC launching early 2021. GTX 16-series Turing architecture GPUs do far better compared to GTX 10-series alternatives than we normally see. Probably just in time for some major patches to arrive and hopefully address some of the performance concerns. Up for Debate - What graphics settings do you turn off or low straight away? 4K RT Ultra? After years of waiting, one of the most anticipated games ever (in my book, anyway) has arrived. RT Medium is okay as well, but not as visually striking. Cyberpunk 2077 Senior Gameplay Designer leaves studio after 8 years, Cyberpunk 2077 Patch 1.2 March update includes changes to police, driving controls and more, GeForce Now doubles monthly pricing as the service reaches 10 million users, Cyberpunk 2077 February Patch 1.2 has been delayed due to the recent cyber attack. Up For Debate - Do you normally pre-order games? Up For Debate - What was the best looking game of 2020? MSI MEG Z390 Ace Nvidia launches DLSS plugin for Unreal Engine, hundreds more games could get DLSS support, CD Projekt Red has been hacked, attackers demand ransom or will leak sensitive data, Cyberpunk 2077 Hotfix 1.12 addresses security vulnerability issue. Main Score reflects how great this pc game is on this platform. There's a lot to sort through, but reflections can be very noticeable in some scenes and not matter at all in others. In Cyberpunk 2077 that flips and translates into a 21% lead for the GTX 1660 at 1440p medium over the GTX 1070. We also have tons of screenshots and a side-by-side image comparison for raytracing and DLSS quality. If you don't have an RTX card, you can forget about ray tracing. If you're after smooth 60 fps performance, you're going to need to aim quite a bit higher than the suggested hardware. What's your user review score for Cyberpunk 2077? It's actually not a bad way to do things, though DLSS does look better overall. Or you could try turning down Volumetric Fog, Crowd Density, and Screen Space Reflections a notch or two and that may suffice to get 30+ fps with the 2060. We have some screenshots, and we'll be digging into these more in the coming days. Cyberpunk 2077 ist da - und die Systemanforderungen haben es in sich! Up For Debate - Should video game release dates be announced if they aren't guaranteed? Currently, owners of AMD's new RX 6000 series graphics cards are locked out of ray tracing, but support will come post-launch. Quelle: PC Games Hardware Cyberpunk 2077 im Technik-Test - CPU-, GPU- und Raytracing-Benchmarks [Update] Von Philipp Reuther & Raffael Vötter & David Ney … AMD's latest RDNA2 GPUs did quite well at medium quality, but the move to ultra quality puts the 3080 and 3090 at the top of the charts. This is just raw rasterization power that is not being translated and it actually makes no sense. Even the 1080 Ti goes from normally being 12.5% quicker than a 5700 XT in that same 11 title average to nearly 13% slower. We'll use DLSS Quality at 1080p, DLSS Balanced at 1440p, and DLSS Performance at 4K. Our predictions for the Cyberpunk 2077 system specs require a GTX 1070 or Radeon RX 5600 XT GPU coupled with a Core i5-10600 or Ryzen 5 1600 CPU and 16GB ram. It's nowhere near powerful enough to handle 1080p at medium quality, but 720p at minimum quality averages 33 fps. Our GPU benchmarks for Cyberpunk 2077 look at graphics quality scaling, DLSS and ray tracing performance, and the best video cards for Cyberpunk. Maxed out quality on an RTX 20-series card, at 4K, without DLSS? We found this to be very weird, particularly for a game that allows you to play dress-up with all sorts of articles of clothing. Up For Debate - When Will Cyberpunk 2077 Launch?